Full game „Imperial“ description
Europe is in the age of imperialism. International investors are trying to influence political area in Europe. Great empires are controlled by different investors. 6 imperialist nations build factories, troops and fleets and are trying to expand their power in Europe. They collect taxes from occupied regions for the purpose to pay interest to their investors. Changing financial groups makes new strategic alliances and starts conflicts between empires.
In this board game players are international investors. In spite of how many players are playing the game, all six great empires are participating in the game. The game is won by the investor, who receives the highest return on his investments, controls the most powerful empire and who has the best diplomatic skills.
This is a board game with no success factor, since there is neither cards nor dices.
In this board game there are six European empires. Each of them is divided into five provinces. Each province may have a factory. Each state also has a certain number of bonds with a value of 2 to 25 million. Each bond yields dependend on the amount - the higher the value of the bond, the lower yield it gives. A player can have multiple bonds. At the start of the game, several bonds are distributed between players or certain amount of money is given in order to buy bonds. The player, who invested most money into the empires bonds controlls it and decides what action to take. Each empire through its move may take just one action.
The Empire can build a new factory, produce or rebuilt the army, invest or collect taxes.
There are two types of troops - the soldiers, who move on the land and the ships which moves on the sea. Conflicts are resolved very simple - by removing the equivalent amount of troops (for example one from both sides) or by agreement to stand in peace.
Investment action - investors receive interest from the bonds of that country. Tax collection action - the collection of fees based on the available number of factories and the country's tax tokens number.
The winner is the player who has the biggest assets at the end of the game, measured by empire power marker.
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